Beyond a single game
Trial of the Vanquishers is a game-agnostic gamemode. This archive separates its shared rules and concepts from the details of any particular game implementation.
A Trial, not merely a dungeon
TotV is philosophically descended from the trials designed by Izaro in Path of Exile: adversity, worthiness, and earned ascension are foundational influences. Aspirants are expected to fail, learn, return, and adapt. Progression must be earned; power alone does not establish worthiness.
How to use this archive
Begin with the foundations, look up individual concepts in the reference library, and explore dungeon and encounter descriptions in the Dungeon Journal. Game-specific implementations belong in Adaptations.
An archive in development
This initial website establishes the publishing structure, not a complete official ruleset. Entries marked Draft template are authoring prompts, not confirmed TotV mechanics.